Review
Even the most diehard shooter fans will be frustrated with Viewpoint. Rather than going with either the traditional side-scrolling or overhead perspectives, the developers opted for a three-quarter view that allows for beautifully rendered SGI graphics and animation but complicates the gameplay. And there's that pesky problem of having only three continues to finish the entire game...
Like all shooters, Viewpoint starts off easily enough with the weaker, standard enemies flying about. All of a sudden, however, you'll find yourself in a chaotic bullet-ridden scene with large quantities of slowdown and flickering enemies. In conjunction with the three-quarters perspective, this makes the game almost unplayable; not to mention the later stages are mind-numbingly difficult.
Because the original version of Viewpoint was designed in accordance to the Neo Geo's hardware limitations, the slowdown was intentional. The developers thought gamers might need a few seconds to make last minute decisions and avoid bullets; this was really helpful. But this PlayStation moves faster than the original and pumps more enemies and effects onto the screen creating unintentional slowdown.
The graphics have been completely reworked from the original version with nicely rendered ships and environments. Additionally, the special effects such as explosions and lighting have been enhanced with crisp and realistic looking sprites. Apparently, however, the PlayStation can't handle all the pretty effects or the developers couldn't tap the console's power; the constant flickering goes a long way to ruin the title.
As far as actual gameplay goes, the controls are slow, unresponsive at times, and sluggish. It feels as if the Byupo uses molasses as fuel; either that or the air is just really, really thick. Also, the three-quarters perspective is poor resulting in many missed shots and even more deaths on your behalf. It would have been better off using an overhead perspective. That way, players could actually tell where they were in relation to the surrounding enemies.
In conclusion, I'm not sure Viewpoint even be enjoyed by the hardcore shooter fans. You'll be cursing this game for the difficulty combined with a lack of innovation, slowdown and flickering problems, and the weak three-quarters view. Because there's so many bullets flying at your tiny little ship, the game feels almost unplayable at times. Rent before you buy.
Graphics 
While the levels and enemies are nicely rendered with great special and lighting effects, the graphics flicker and the action becomes choppy far too often.
Sound 
The electronic soundtrack is great with lots of sound effects.
Enjoyment 
If unresponsive and slow controls, flickering gameplay, and dying every few minutes sounds like an enjoyable game, then Viewpoint is the game for you.
Replay Value 
Because there are only six different stages, there isn't much to come back for. Many gamers will become frustrated well before the game is finished, expect a very long shelf life.
Documentation 
The manual is decent and explains basic controls, operating doors, and using the various weapons.








