Synopsis
Rockstar Games once again invites players to "explore their inner criminal" with this release of Grand Theft Auto III for the PlayStation 2 console. This violent, mission-based driving game has the player resuming the role of a cold-hearted street thug making his way up the ladder of underworld gangs and organized crime. With over 50 different types of vehicles on the busy city streets, sports cars to SUVs, taxi cabs to 18-wheelers, and even ambulances and cop cars all there for the taking, a wide variety of outlaw adventures awaits.
The setting of Liberty City is made up of three districts and in all, Grand Theft Auto III offers 72 different missions, many of which can be played in any order. As the player's character completes jobs available in one part of the city, other areas and assignments open up to him. Along with this purposeful design of a non-linear storyline, many other features popular in earlier versions of the game return in this release as well, including a diverse variety of deadly weapons, busy streets full of self-involved pedestrians, and eight different radio station soundtracks to listen to while inside the vehicles.
Screenshots
Features
- Over 50 types of vehicles, each with a realistically distinctive look and feel
- Non-linear storyline encourages exploration and role-playing
- Take on 80 different missions or search for secrets on your own
- Detailed interactive city lets you go anywhere, do anything, steal any car
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Also Available On
| Platform | Publisher | Developer | Year |
|---|---|---|---|
| IBM PC Compatible | Rockstar Games | DMA Design Ltd. | 2002 |
| PlayStation 2 | Rockstar Games | DMA Design Ltd. | 2003 |

















