Review
Cruis'n USA as an arcade unit sold in droves and became an instant classic. It was a racing experience that featured a wide variety of automobiles, well thought out track design and a relatively crisp mixture of polygonal and 2D pixel graphics.
It held its own against the competition in the arcade going head to head against Sega with its DaytonaUSA and Namco and their Ridge Racer series. Both Sega and Namco were able to achieve faithful home translations of their respected racers, Nintendo was not.
Cruisin USA as a home conversion lacked in every sense of the word. What was executed as an arcade classic, originally programmed by game industry legends, recieved quite a hack job in its arcade to home conversion. The conversion team was made up by only 6 members total. The publishers reason for this was simple, sighting that the arcade version of Cruisin USA was run on similar hardware as the Nintendo 64. The only glaring difference lies in the storage medium, the Nintendo 64 features 8MB cartridges, the arcade board reads off of seemingly limitless ROM's, giving it more space to store textures and frames of animation. The two most obvious things the Nintendo 64 version lacked were textures and frame of animation.
The home conversion was an obvious sloppy rushed project. It suffered from the immortal sins of polygonal pop-up, jerky animation, loose un-responsive controls and even worse, the sound track sounded like '70s cowboy B-Movie score.
Despite Cruisin USA's inferior testimony, it is a million seller and is due atleast a rental before you go by some game reviewer's opinion. If you have never played the arcade version or never played a racing game at all, you just may like Cruisin USA for Nintendo 64.
Graphics 
Bad, even for its time. If any game needed a graphical overhaul before it came home it was Cruisin USA
Sound 
The best thing to come from the sound in Cruisin USA was it proved that it would take real work to get good sound out of the Nintendo 64's sound processor. Thankfully, developers learned how to not make game music on the Nintendo 64 thanks to Cruisin USA.
Enjoyment 
Cruisin USA really could be an enjoyable game if you look beyond its obvious down falls. I've actually heard of people really enjoying the experience Cruisin USA provides.
Replay Value 
You will not play this game any longer than you will have it if you rent it.
Documentation 
Everything you need is here.








